Since we last posted we have made progress on the concept behind our game and decided what we will use to code the game.
We did a bit of research into WebGL and decided that in the timeframe we have and without prior knowledge or experience coding in it, it would be too demanding to be able to create a suitable game for our assignment so instead we will create the game using Javascript and HTML5 canvas.
We have had a few meetings to discuss the general concept of our game aswell, we have decided to create an action game in which the user controls a character through an environment (we have decided to make our game water based) the game will rely on similar game mechanics and draw influences from games such as Jetpack Joyride and Temple Run.


The game will be endless with the aim to get as far as possible before dying and will feature some sort of coins/token system which the user will collect in order to buy upgrades which in turn helps them progress and get further on there next go.
We also want our game to feature vehicles or powerups similar to Jetpack Joyride, this shakes up game play and stops it from getting boring for the player.
The score will be based on a players ability to travel the furthest distance, the longer they can last / the further they travel, the higher their score.
This blog will be updated frequently with out progress as the project happens.